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Ronin49
post Sep 12 2004, 01:09 PM
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Courtesy of Pseron Wyrd and others:

**************************************************************
'There are eleven:

1):Dongle's 'Ranger's Equipment'. If you're looking for the best-looking quiver ever made for MW you need go no further than this excellent mod. The quiver in this modder's resource is so well-made, so good-looking it would not look out of place in 'Elder Scrolls IV: Oblivion'. It's that good. Don't believe me? Download it and take a look at this superb creation yourself. Quivers just don't get any better than this, not even in real life.
http://www.deffeyes.com/cgi-bin/download.cgi?RangerEquipment

2): Farrp's 'Quivers and Fletching 2.5' mod, which adds four quivers which occupy a clothing slot, freeing up the player's left pauldron (a somewhat controversial feature found in version 2.0). And, if that weren't enough, this mod also allows the player to fletch arrows. Quiver mesh by Snakebitten.
http://www.morrowind4kids.com/pseronwyrd/files/FarrpsMods/Quivers%20and%20Fletching%20Kit

3): 'Suran Archery Tradehouse 3.0', which sells a selection of arrows, bows (by the incomparable Zyndaar) and two of Snakebitten's quivers, modified to add the left pauldron for each of the original armors.
http://www.euro-rpg.com/index.php?section=plugin&code=05&id=4963

4): Snakebitten's 'Firefly Armor', which adds crossed swords and a quiver of arrows to its cuirass.
http://www.euro-rpg.com/index.php?section=plugin&code=05&id=2593

5): 'Quiver of Misty Moon' by Misty Moon, which gives Snakebitten's ubiquitous quiver model a racier, zebra-like retexture.
http://morrowind4kids.com/pseronwyrd/Quiver.of.Misty.Moon-v1.1.zip

6) Kieve's 'Void Assassin Gear' a well-made, great-looking set of light armor that comes with a nice retexture of Snakebitten's quiver.
http://www.euro-rpg.com/index.php?section=plugin&code=05&id=4636

7): 'Ranger's Robe' by Dark Rebis, which adds a cool green robe with an integral backpack and a quiver of arrows.
http://morrowind4kids.com/pseronwyrd/Dark%20Rebis%20Mods/Ranger%20Robe.rar

8): 'Bottomless Quiver 4.33' by Glassboy, a quiver which allows you to summon unlimited arrows/bolts (as long as you have enough magicka for the types of quarrels that you choose). Quiver mesh by Archieopterix. http://morrowind4kids.com/pseronwyrd/Bottomless%20Quiver.zip
[Edit: end quote]

9) Also samuraidoykins' Kyodin Armor v.1.3 and v.2.0, which gives us one of Snakebitten's 10-arrow quivers (uncredited) attached to a right pauldron.
http://www.euro-morrowind.com/index.php?section=plugin&code=05&id=3263
http://www.tesmods.net/modules.php?op=modload&name=UpDownload&file=index&req=getit&lid=1033
http://www.tesmods.net/modules.php?op=modload&name=UpDownload&file=index&req=getit&lid=1034

10) And now, 'Corv's Ultimate Ranger Mod 2.0'
http://www.elderscrolls.com/forums/index.php?showtopic=4870

11) Magic Missile Ammo' by Qwert
http://www.thelys.org/mods/Magical_Missile_Ammo_Mod.ace

Updated: 2 Feb 05
**************************************************************

If I have missed any, please post them here. Links and short description would be appreciated.

This post has been edited by Ronin49: Today, 08:26 PM


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dongle
post Sep 12 2004, 01:19 PM
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QUOTE(Ronin49 @ Sep 12 2004, 10:19 AM)
If I have missed any, please post them here.

Made a new quiver mesh for Circle of Rangers just recently:

http://www.deffeyes.com/morrowind/images/Ranger-Quiver-b01.jpg
http://www.deffeyes.com/morrowind/images/Ranger-Quiver-b03.jpg
http://www.elderscrolls.com/forums/index.php?showtopic=164&st=0

:D

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DoomedMarauder
post Sep 12 2004, 01:51 PM
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Ronin, are you planning to have a separate list for bows or expand this to cover both? Generally the audience for the two is the same and some of the mods duplicate also.

P.S. From watching what ppl post when they mean to ask for quivers...you might call this theme: Quivers or Sacky Things That Hold Arrows On Your Back. :P


This post has been edited by DoomedMarauder: Sep 12 2004, 01:52 PM


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Matthew_Kaine
post Sep 12 2004, 02:35 PM
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you forgot Balmora Expanded at The Lys


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redwoodtreesprite
post Sep 12 2004, 02:45 PM
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I started an archive/resource page for this thread:

http://www.zyworld.com/redwoodtreesprite/MMRD/ModLists/Quiver_Mods.htm

I'll update it daily, and will get pics of each quiver up on the page in a few days. But I need to get a bunch more archiving done first.

If anyone has pics of the quivers that would be OK to use, post a link here or pm me for my email address. (Haven't gotten my profile info all entered yet here...)


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Ronin49
post Sep 12 2004, 03:44 PM
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Comments briefly and thanks to those who are adding quivers and sacky things to this interim list:

dongle - I had seen those beautiful quivers elsewhere and simply forgot them, apologies and thanks. Can you clarify whether these are modders' resources please, as redwoodtreesprite and I are going to end up sorting these into two piles I suspect? *waves to esteemed colleague*. Could other posters of modding resources do the same, please?

DoomedMarauder - I had and continue to have NO intention of having a 'quiver list' or 'bow list' or the like. This was thrown up in a small instance of pique and frustration with a number of no doubt exceedingly fine human beings who nevertheless seem unable, either congenitally or through atrophy, to find either Scroll or Search and yet expect to load mods, meh! :) [We do need a tongue in cheek icon.]
So, this is a stopgap tool for the use of me and thee and everyone else to post to this seemingly endless series of 'quivering questions'. After all, Pseron Wyrd, from whom it is blatantly and openly stolen, cannot be guarding the gate with the ol' 'cut-and-paste' for 24 and 7.
It is also a 'quiver collecting tool' while I get around to the theme list that I do intend to put together:that is a list of mods for Marksmen, or Markspersons if I must! It will be more like the Mage and Monk/Unarmoured Lists. That is - it will include appropriate references, factions, game improvements, items and clothing, weapons etc etc on a pattern similar to the other theme lists being developed at Mythic Mods.
I see it including: bows, arrows, quivers, other missile weapons and so on, in the relevant category but not being restricted to 'things'. I try not to do purely 'thing' lists as that is what Search should be for.
Finally, if they do not know what a quiver is, then they do not need one. There are some limits.

Matthew_Kaine - Thanks but, no, I did not forget it: I left it off intentionally while I sort out where the line is for inclusion with this stuff. Normally, I would not put on a list, mods that incidentally provide an item but are really much, much more or focused elsewhere. I mean anyone loading BE for the quivers needs to rethink their approach to mod selection, in my opinion.
And if this is all a little 'muddy' at the moment, that's because it is an 'interim' list, like what it says - think beta and it works. Thank you for including BE though as it will no doubt be useful to some. :)

redwoodtreesprite - Thanks. It is a pleasure working with you, as I see more and more. Pick out what you need for resources, most I would think, and when I eventually get to the real list I will select out the relevant mods, having figured out where the 'inclusion line' is by then. Make sense?

Thanks all and please tag on any others that we have missed, however obscure. I do not intend to be commenting this interim list a lot as that takes time away from catching up on the 'list business' which has unavoidably suffered lately from other causes. Please feel free to use this thread, add to it and generally keep it alive. Thanks.

There is one other thing small thing, of course. Do folk generally figure that marksman/ranger would go together in a single Theme List or apart in separate lists?

This post has been edited by Ronin49: Sep 12 2004, 03:47 PM


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DoomedMarauder
post Sep 12 2004, 04:18 PM
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QUOTE(Ronin49 @ Sep 12 2004, 12:54 PM)
Comments briefly and thanks to those who are adding quivers and sacky things to this interim list:
....
DoomedMarauder - I had and continue to have NO intention of having a 'quiver list' or 'bow list' or the like. This was thrown up in a small instance of pique and frustration with a number of no doubt exceedingly fine human beings who nevertheless seem unable, either congenitally or through atrophy, to find either Scroll or Search and yet expect to load mods, meh! :) [We do need a tongue in cheek icon.]
So, this is a stopgap tool for the use of me and thee and everyone else to post to this seemingly endless series of  'quivering questions'. After all, Pseron Wyrd, from whom it is blatantly and openly stolen, cannot be guarding the gate with the ol' 'cut-and-paste' for 24 and 7.
....

:o I totally agree with the "Save Our Pseron Wyrd Campaign".
Tongue in cheek icon for Ronin49--> <_< or perhaps --> :rolleyes: The latter doesn't involve the tongue, of course but seems to convey the same emotional quality.

QUOTE
There is one other thing small thing, of course. Do folk generally figure that marksman/ranger would go together in a single Theme List or apart in separate lists?
*


To strictly answer your question, I think any ranger would be interested in marksman mods. There will be, however, some classes that are interested in marksmanship mods that are not rangers. A marksman/woman/person assassin wouldn't be interested in camping gear that a ranger would want.

Perhaps you could handle this by having single Marksman/Ranger theme, with marksman mods at the beginning and other ranger mod categories below. With a large, "Assassins: Do not enter sign" between the two.


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Pseron Wyrd
post Sep 12 2004, 04:20 PM
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No! You can't do this to me, Ronin! For the love of heaven, I've gotten my 4000+ post count mainly by answering quiver questions! I'll never reach Master status on this board if you make it easy for these people to find quivers mods! I won't have anything to do anymore! Don't do it! I beg of you!!!

This post has been edited by Pseron Wyrd: Sep 12 2004, 04:22 PM


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Ronin49
post Sep 12 2004, 04:35 PM
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QUOTE(Pseron Wyrd @ Sep 12 2004, 04:30 PM)
No!  You can't do this to me, Ronin! 


Sorry, Pseron, too late I fear. Don't know what came over me! The sheer power of yer wyrds I think and maybe the convenience of it being right there on the HD.

Tell ya what though, being the eternal optimist that I am and atrophy being what it is, I doubt even this will put you out of business. Give it ten minutes! Do NOT delete that message you cut and paste. Somehow, I think ye olde poste count progress is secure . . .


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DoomedMarauder
post Sep 12 2004, 04:53 PM
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QUOTE(Pseron Wyrd @ Sep 12 2004, 01:30 PM)
No!  You can't do this to me, Ronin!  For the love of heaven, I've gotten my 4000+ post count mainly by answering quiver questions!  I'll never reach Master status on this board if you make it easy for these people to find quivers mods! I won't have anything to do anymore!    Don't do it!  I beg of you!!!
*



Quick. Where is the "hyperventalating emoticon"? BRASH!!!

Pseron, someone has to figure out what "hting wid arrow" means. You are always da man who comes through on the mispelled sacks, bags, packs, etc. interpretation. Now you can just put a link to Ronin's list in your sig.

Ronin may think these guys are going to find his list...but that's because these lists are his obse...err...hobby. You will still have to show ppl where they are.

How do you think they'll find this thread when it isn't at the top of the forum? SEARCH :rofl:


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Pseron Wyrd
post Sep 12 2004, 05:21 PM
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*wipes sweat off forehead* It's OK...I'm...I'm alright now...Ronin 'talked me down' in a PM...I apologize to everyone for my little 'episode'. The fleeting vision of a life that did not contain quivers answers caused me to panic for a second...for one brief second life seemed meaningless - but I'm under control now, the meds are kicking in, I'm beginning to feel mellow once more. Thanks everyone for your patience.


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ninjagaidan1
post Sep 12 2004, 05:23 PM
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QUOTE(Ronin49 @ Sep 12 2004, 01:19 PM)
Courtesy of Pseron Wyrd and others:

**************************************************************
"There are seven: [now nine, I think]

1): Farrp's 'Quivers and Fletching 2.5' mod, which adds four quivers which occupy a clothing slot, freeing up the player's left pauldron (a somewhat controversial feature found in version 2.0). And, if that weren't enough, this mod also allows the player to fletch arrows. Quiver mesh by Snakebitten.
http://www.morrowind4kids.com/pseronwyrd/files/FarrpsMods/Quivers%20and%20Fletching%20Kit

2): 'Suran Archery Tradehouse 3.0', which sells a selection of arrows, bows and two of Snakebitten's quivers, modified to add the left pauldron for each of the original armors.
http://www.euro-rpg.com/index.php?section=plugin&code=05&id=4963

3): Snakebitten's 'Firefly Armor', which adds crossed swords and a quiver of arrows to its cuirass.
http://www.euro-rpg.com/index.php?section=plugin&code=05&id=2593

4): 'Quiver of Misty Moon' by Misty Moon, which gives Snakebitten's ubiquitous quiver model a racier, zebra-like retexture.
http://morrowind4kids.com/pseronwyrd/Quiver.of.Misty.Moon-v1.1.zip

5) Kieve's 'Void Assassin Gear' a well-made, great-looking set of light armor that comes with a nice retexture of Snakebitten's quiver.
http://www.euro-rpg.com/index.php?section=plugin&code=05&id=4636

6): 'Ranger's Robe' by Dark Rebis, which adds a cool green robe with a backpack and a quiver of arrows.
http://morrowind4kids.com/pseronwyrd/Dark%20Rebis%20Mods/Ranger%20Robe.rar

7): 'Bottomless Quiver 4.33' by Glassboy, a quiver which allows you to summon unlimited arrows/bolts (as long as you have enough magicka for the types of quarrels that you choose). Quiver mesh by Archieopterix. http://morrowind4kids.com/pseronwyrd/Bottomless%20Quiver.zip"
8) Also "Kyodin Armor"
http://www.euro-morrowind.com/index.php?section=plugin&code=05&id=3263

9) And now, "Corv's Ultimate Ranger Mod 2.0"
http://www.elderscrolls.com/forums/index.php?showtopic=4870

**************************************************************

If I have missed any, please post them here.
*


do any of these mods conflict with each other
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Pseron Wyrd
post Sep 12 2004, 05:25 PM
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I haven't downloaded Corv's Ranger mod (10 megs!!!!) but I have run the rest of them in the same game without a problem.


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dongle
post Sep 13 2004, 01:17 AM
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"Sacky Things" indeed, hrumph! :(

QUOTE
dongle . . . Can you clarify whether these are modders' resources please. . .

They were made at Stormwynd's request for the Circle of Rangers mod (linked above) They will be released when the mod is released, prolly months rather than years, but who knows really? What happens at that point is up to Stormy.

I haven't checked, are all the mods on your list Snakebitten's mesh? (See Pseron, more posting opportunities, not fewer! :D )

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Pseron Wyrd
post Sep 13 2004, 05:54 AM
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The 'Bottomless Quiver' was created by the lovely and talented Archieopterix and the'Ranger Robe' quiver, such as it is, was created by the lovely and talented DarkRebis. Neither the 'Kyodin Armor' nor the 'Ranger Mod' credit the equally talented and lovely Snakebitten for his quivers (tsk tsk!).



This post has been edited by Pseron Wyrd: Sep 13 2004, 05:55 AM


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DeusXMachina
post Sep 13 2004, 07:20 AM
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great list, but i think it should be combined with all the other great stuff rangers and archers need. could perhaps be an additional category in the mythicmods compendium?


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Mahatma_Dandee
post Sep 13 2004, 09:25 AM
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QUOTE(Ronin49 @ Sep 12 2004, 01:19 PM)
Courtesy of Pseron Wyrd and others:

**************************************************************
"There are seven: [now nine, I think]

1): Farrp's 'Quivers and Fletching 2.5' mod, which adds four quivers which occupy a clothing slot, freeing up the player's left pauldron (a somewhat controversial feature found in version 2.0). And, if that weren't enough, this mod also allows the player to fletch arrows. Quiver mesh by Snakebitten.
http://www.morrowind4kids.com/pseronwyrd/files/FarrpsMods/Quivers%20and%20Fletching%20Kit

2): 'Suran Archery Tradehouse 3.0', which sells a selection of arrows, bows and two of Snakebitten's quivers, modified to add the left pauldron for each of the original armors.
http://www.euro-rpg.com/index.php?section=plugin&code=05&id=4963

3): Snakebitten's 'Firefly Armor', which adds crossed swords and a quiver of arrows to its cuirass.
http://www.euro-rpg.com/index.php?section=plugin&code=05&id=2593

4): 'Quiver of Misty Moon' by Misty Moon, which gives Snakebitten's ubiquitous quiver model a racier, zebra-like retexture.
http://morrowind4kids.com/pseronwyrd/Quiver.of.Misty.Moon-v1.1.zip

5) Kieve's 'Void Assassin Gear' a well-made, great-looking set of light armor that comes with a nice retexture of Snakebitten's quiver.
http://www.euro-rpg.com/index.php?section=plugin&code=05&id=4636

6): 'Ranger's Robe' by Dark Rebis, which adds a cool green robe with a backpack and a quiver of arrows.
http://morrowind4kids.com/pseronwyrd/Dark%20Rebis%20Mods/Ranger%20Robe.rar

7): 'Bottomless Quiver 4.33' by Glassboy, a quiver which allows you to summon unlimited arrows/bolts (as long as you have enough magicka for the types of quarrels that you choose). Quiver mesh by Archieopterix. http://morrowind4kids.com/pseronwyrd/Bottomless%20Quiver.zip
[Edit: end quote]

8) Also "Kyodin Armor"
http://www.euro-morrowind.com/index.php?section=plugin&code=05&id=3263

9) And now, "Corv's Ultimate Ranger Mod 2.0"
http://www.elderscrolls.com/forums/index.php?showtopic=4870

**************************************************************

If I have missed any, please post them here.
*



Hi Ronin,

Beeing the beta tester of Ultimate Ranger mod 2 I had to check all the quiver functions in Morrowind mods. As Pseron's list is not fully corect, just a few issues I would like to pinpoit:

- Farrps mod does not introduce quivers, which occupy clothing slot (as stated in the readme). If you ever try Farrp's quivers you find them really buggy - they replace a pauldron and often a gountlet itself. Moreover, taking into consideration that they are AR free, Farrp's quivers can be easly called the worst choise for an archer. Farrp's quivers have one nice feature though, the script for counting your arrows. It would be good to stop repeting all the time this incorect info from the Farrp's readme about clothing slot.

- The packsack and quiver from the Ranger Robe are just for looks, beeing the integral part of the robe ( no AR, no enchanting etc ).

- 4 Snakebittens quivers (vide pre Peter' Lab) are separate from the Fire Fly Armor, beeing used as the standard pattern for quiver model in such a mods like e.g Ultimate Ranger Mod 2.

The list misses one important mod - Magic Missile Ammo mod v. 3.7 by Qwert, to be found on TheLys.

If you make such a list maybe it would be also a good idea to include here some fletcher mods e.g. Fletcher2 mod, or New Chem War mod?.

This post has been edited by Mahatma_Dandee: Sep 13 2004, 09:27 AM


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Pseron Wyrd
post Sep 13 2004, 04:12 PM
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QUOTE
Snakebittens quivers (vide pre Peter' Lab) are separate from the Fire Fly Armor, beeing used as the standard pattern for quiver model in such a mods like e.g Ultimate Ranger Mod 2.
I'm not sure of your point here. My list, or any other poster in this thread, did not claim they were the same.



This post has been edited by Pseron Wyrd: Sep 13 2004, 04:17 PM


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Mahatma_Dandee
post Sep 13 2004, 05:13 PM
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QUOTE(Pseron Wyrd @ Sep 13 2004, 04:22 PM)
I'm not sure of your point here.  My list, or any other poster in this thread, did not claim they were the same.
*



I just wanted to stress out that "real" quivers in Sankebitten Lair are not linked with Fire Armor, but are completely different thing and even to be bought from another merchand. If I was misunderstood I appologise and blame it on my rusty English :blush:


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Ronin49
post Sep 13 2004, 10:14 PM
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QUOTE
If you make such a list maybe it would be also a good idea to include here some fletcher mods e.g. Fletcher2 mod, or New Chem War mod?

Yes, thank you, M_D, a very good point or 'tip', hehehe . . .

QUOTE
but i think it should be combined with all the other great stuff rangers and archers need. could perhaps be an additional category in the mythicmods compendium?

So do I, in the fullness of time . . . see above, where this notion is addressed in a most fulsome manner. :)


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Ronin49
post Oct 6 2004, 04:15 PM
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Some revisions and an addition made to the list, courtesy of Mahatma_Dundee.


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Pseron Wyrd
post Oct 6 2004, 04:27 PM
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It should be mentioned that 'Kyodin Armor' and the 'Ultimate Ranger mod 2.0' use Snakebitten's quiver model. And neither mod credits Snakebitten. Since my original list cited mesh creators the info should probably be included in this list too for consistency.

And, try as I might, I can find no quiver in 'Magic Missle Ammo'. Maybe can tell me where it's hiding?

This post has been edited by Pseron Wyrd: Oct 6 2004, 04:35 PM


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Mahatma_Dandee
post Oct 6 2004, 04:52 PM
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QUOTE(Pseron Wyrd @ Oct 6 2004, 04:37 PM)
It should be mentioned that 'Kyodin Armor' and the 'Ultimate Ranger mod 2.0' use Snakebitten's quiver model.  And neither mod credits Snakebitten.   Since my original list cited mesh creators the info should probably be included in this list too for consistency.

And, try as I might, I can find no quiver in 'Magic Missle Ammo'.  Maybe can tell me where it's hiding?
*



I do not know what version you use, but the newest one is at TheLys. There are total 4 quivers: dragon skin, guar skin, dwemer, and leather (?- do not remember now). All to be bought at Fletcher's Friend in Balmora. I really do not know why you can not see them as they hang nicely on the main wall ^_^. If memory serves me well they are all AR-ted.

This post has been edited by Mahatma_Dandee: Oct 6 2004, 04:53 PM


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Pseron Wyrd
post Oct 6 2004, 05:47 PM
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To make sure we are talking about the same version I downloaded the version at TheLys and examined it in the CS. Nothing. I don't see quivers listed under 'Details' and I don't see quivers hanging on the walls of the shop or displayed on the counters or worn by NPCs. The mod does not add any armor objects to the gameworld. Quivers aren't mentioned in the readme. If there are quivers in this mod they are exceptionally well hidden.

This post has been edited by Pseron Wyrd: Oct 6 2004, 05:50 PM


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Cenobite
post Oct 6 2004, 07:25 PM
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QUOTE(Mahatma_Dandee @ Sep 13 2004, 09:35 AM)
If you make such a list maybe it would be also a good idea to include here some fletcher mods e.g. Fletcher2 mod, or New Chem War mod?.
*


Uh...chemical warfare mod?


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Telesphoros
post Oct 6 2004, 07:35 PM
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Perhaps a notation that Faarp's quivers can be found in Balmora Expansion and the Bottomless Quiver is a reward in the quest mod "Chu-bran's Treasure?"


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Mahatma_Dandee
post Oct 6 2004, 07:36 PM
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QUOTE(Cenobite @ Oct 6 2004, 07:35 PM)
Uh...chemical warfare mod?
*



You are right. The name of the mod is Alchemical Warfare now, made by Shanjaq. And the newest version is v. 1.8


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Mahatma_Dandee
post Oct 6 2004, 07:54 PM
Post #28


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QUOTE(Pseron Wyrd @ Oct 6 2004, 05:57 PM)
To make sure we are talking about the same version I downloaded the version at TheLys and examined it in the CS.    Nothing.    I don't see quivers listed under 'Details' and I don't see quivers hanging on the  walls of the shop or displayed on the counters or worn by NPCs.  The mod does not add any armor objects to the gameworld.  Quivers aren't mentioned in the readme.  If there are quivers in this mod they are exceptionally well hidden.
*




This is the readme of MMAM, the newest version is 3,7. Starting from version 3,5 old quivers by Snakebitten and Farrp, aditionally armored, have been added, I quote: "*Added quivers(farrp/snakebitten) to the fletchers friend(these are
just cosmetic things;no scripts attached).
-credits:
*farrp
*snakebitten"

Aparently my my poor memory does not serve me well, as at Thelys one can find only old 3.4 version, thus the quiver list should be corrected. The version I use - 3.7 is on Euro-Morrowind as well. My friend tells me that probably on TheLys, during changing the site, the new version has not been included/

Magic Missile Ammo Mod Version 3.7

Directions:
Put all the folder's into their approriate folder's,click Magic Missile Ammo Mod in the launcher.

Description:

Updated

ver 3.7
*Added some meshes i forgot.
*fixed the recipe books.
*Jerik now sells some of the ingredients needed for the lower level
recipes.

ver 3.6
*All fletched arrows now have particles.(varying styles)
*Kastha
*Dongle
*All fletched bolts now hace particles.(olny 2 styles)
*Lingarn
*Now whenever the player fletches arrows it is recorded and when
he/she has fletched enough his alchemy and enchant skill will rise.
(FARRP IS RESPONSIBLE FOR THE SCRIPT,I JUST ALTERED :) )
*There now is olny 1 fletching kit for each marksman type weapon
extra thanks to farrp and reznod.
*More marksman models(16 so far,some never before released)
added to the fletchers friend.
*lingarn
*Araweth
*Kastha
*Kmer
*Added Marksman Recipe Books to the Fletcher's Friend.
*Added a Book that describes the differences between the marksman
weapons.
*Blue tinge removed from the quivers(lingarn).
*Did some further balancing on the enchantment affects(made em weaker
than they were before).

ver3.5
*Added new marksman models to the fletchers friend.
-credits:
*dongle
*Zyndaar
*Steve Sweitzer
*Intelligentsia
*Added quivers(farrp/snakebitten) to the fletchers friend(these are
just cosmetic things;no scripts attached).
-credits:
*farrp
*snakebitten

ver3.4
*Now the olny way to get these magical ammo types is to make them yourself.
*Removed all weapons and quests from this mod(not my strong suit).
*No leveled lists are affected by this mod(i like it that way).
*Some fine tuning.
ver3.3
*No Magic Ammo Types can be bought anymore,they must be made or
gotten off of corpses.
*Service Refusal Removed from jerik.
*Beginning And Apprentice kits added to Arrile's.
*Fletching Metal Added for the Beginning Fletching Kit.

Updated
ver3.2
*cleaned up a bit by TornNight.

Updated(11/20/02)
ver 3.1
*monster leveled list altered by the puma man.

Updated(11/17/01)
ver 3.0
*fixed the devil's greed script.
*Gave Jerik 20,000 barter gold.


Updated (11/16/02)
*tribunal version.
*fixed the journeyman fletcherkits.
*further cleaning in the tesame.
*some fine tuning on the weapons.

Updated(10/17/02)
ver 2.8
*there are now only 4 fletcher quality types(apprentice,journeyman,master,and
grandmaster.
*The fletcher kits quality types icons are color coded for ease of recognition,look at the pockets.
*Dialogue added to Jerik.
*Added the abiltity for the player to fletch steel ammo types.

Updated(10/06/02)
ver 2.7(final)
*Added more ingredients into the fletcher recipes replacing
ingredients i had doubles or triples of,giving some more value to the ingredients.
*Added a fletcher recipe(script)that will allow you to fletch a marksman weapon of you
your choosen type(bow,x-bow,dart,star,& knife),a quest is involved which begins in
The Fletcher's Friend.
*5 new textures for the above mentioneded recipes.

Updated(10/01/02)
ver 2.6
*fixed a bug.....jerik now sells the fletcher kits.
*grammar corrections.
*tweaked the marksman,alchemy,and enchant requirements.
*tweaked the lifeforce drain and put in warning boxes.
*made it cost effecient to make the arrows that you can buy.
*did some minor name changes.
*extra thanks to horatio for his aid.

Updated(09/30/02)
ver 2.5
*the player now has the ability to fletch all the enchanted ammo types in any
of their forms which are arrows,bolts,darts,throwing stars,and throwing knives.
*The fletchery is dependent upon the skills of marksman,alchemy,and enchant(for the
really powerfull items).
*Fletching the items put a drain on your life force dependent on the power of the item.
*Ive implemented Lady E's fletcher kits and the appear in various style(lesser,normal,
superb,master,and grandmaster)for sale at the fletchers friend.
* the creator of the Darliandor's Alchemy Lab web site,i used this
to search for the imgeredients that matched the effects of the items.
******thanks to Horatio for his advice.


Updated(09/19/02)

Version 2.4
*Toned the damage down to be more balanceable.
*Renamed some of the items.
*added items to another leveled list.
*restructed leveled creature list.
*cleaned with Tesame
****Extra Thanks to Horatio for his suggestions for fine tuning this mod.

Updated(09/17/02)

Version 2.3

After some urging to make it so that the new ammo and bows
are usable by the monsters as well,ive done that(This has altered the
leveled item list,the level creature list,creature list and has created
a new leveled item list).
Now only the weakest enchanted items can be bought in The fletchers
friend.
If other mods that alter the existing leveled items list is used it
is recommended to merge with this one,Horatio has an excellent utility for this
listed on the official forums.

Updated(09/16/02)-

Version 2.2:
1)Added a new pricing system based on number of enchantments,area of effect,and duration.
2)Added 4 new enchantments affecting all missile items.
3)Added(with 8 new textures):
Replenishing Bows And Crossbows.
The Protector Bows and Crossbows.
Eagle Eye Bows And Crossbows.
Bows and Crossbow of Quickness.

Updated(08/30/2002)-
It was brought to my attention that the location of The Fletcher's Friend was located the same spot as another mod,therefore I have moved it ....it is now close to the council club by the stairs.

This is my final update as i wish to play the game now after starting over repeatedly.This version adds a new shop to Balmora called The Fletcher's Friend who is run by a new npc named Jerik.Magical Ammo can be bought here but only if your high enough level.

Credits:
While most of this was done by me it wouldnt have been possible if a few people on the net didnt take time to explain things to me and inspire me
The Cur and ModMan.
Arkenor from dragonsight for cleaning the esp.
Intelligentsia for his ground breaking work on the marksman mod.
Horatio for his script knowledge and his patience with helping me through problems.
Lady E for her fletcher kits

The following has been added:

*Burning Flame *Soultrapping
*Disnintegration *Toxic Storm Cloud
*Domination *Vampiric
*Fatigue killers *Vampire's Stare
*Fear Bringers *Wrath Bringers
*Frost Biters *Blizzard Blast
*Life Drainer *Elemental Rage
*Encumbering *Gravefiller
*Magick Eaters *Withering Enfeeblement
*Night Bringers
*Viper's Haze
*Spider Bite
*Widowmakers
*Devil's Greed
*Poison
*Soul Drinker
*Winter's Jolt
*Summer's Jolt
*Shocking Touch


These all has been implemented to arrows,bolts,darts,throwing knives and throwing stars.
All Ammo Respawns.





qwert_44643@mybluelight.com"

This post has been edited by Mahatma_Dandee: Oct 6 2004, 08:14 PM


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rhn
post Oct 7 2004, 04:18 AM
Post #29


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Joined: 23-May 04
From: Denmark




Is there any quivers outthere that doesnt clip as much as snakbittens?? hate the way they move with the bodymovement.


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Pseron Wyrd
post Oct 7 2004, 02:10 PM
Post #30


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Joined: 13-May 02
From: brash's lap




The 'Firefly' quiver doesn't clip as much.


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XR1
post Nov 10 2004, 04:19 PM
Post #31


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Joined: 8-June 04
From: The giant 'mitten'




How about a list of how these quivers can be obtained? Two that i've downloaded don't say where to find them.

Ranger Robe, and the 'Assassin' one.


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Pseron Wyrd
post Nov 10 2004, 04:28 PM
Post #32


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Joined: 13-May 02
From: brash's lap




'Void Assassin's Gear' is a modder's resource. The Ranger Robe can be found in a crate in The Razor Hole.


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XR1
post Nov 10 2004, 05:37 PM
Post #33


Acolyte


Joined: 8-June 04
From: The giant 'mitten'




:D
Thanks, next time i'll make sure to look into it a little more before resorting to post here.


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Ronin49
post Nov 29 2004, 07:10 AM
Post #34


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From: Midgard




Surfacing to avoid auto-deletion . . .


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Zappara
post Nov 29 2004, 07:19 AM
Post #35


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Joined: 15-August 03
From: Finland




The Undead mod v2.2 has skeletons that carry quivers.


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